5.0-19916 1 blwyddyn,5 mis ago Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION` (PR #12111 o OatmealDome)
5.0-19914 1 blwyddyn,5 mis ago Retrieve page table information from the data cache (PR #12107 o MikeIsAStar)
5.0-19912 1 blwyddyn,5 mis ago VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant (PR #12104 o iwubcode)
5.0-19907 1 blwyddyn,5 mis ago ControllerInterface/Android: Add null check to AddDevice (PR #12109 o JosJuice)
5.0-19905 1 blwyddyn,5 mis ago CMake: use version flags if Git isn't found (PR #12106 o SuperSamus)
5.0-19910 1 blwyddyn,5 mis ago NandPaths: Resolve Android tautological comparison warning (PR #12096 o Dentomologist)
5.0-19903 1 blwyddyn,5 mis ago DolphinQt: Add ToolTipPushButton. (PR #12100 o AdmiralCurtiss)
5.0-19901 1 blwyddyn,5 mis ago Skylanders: expand and improve character list (PR #12090 o mandar1jn)
5.0-19899 1 blwyddyn,5 mis ago Gcadapter: fix Android unused constant warning (PR #12098 o Dentomologist)
5.0-19896 1 blwyddyn,5 mis ago Prevent SD data loss from silent resync failure (PR #12069 o riidefi)
5.0-19894 1 blwyddyn,5 mis ago JitArm64: Use LogicalImm in boolX (PR #12060 o Sintendo)
5.0-19892 1 blwyddyn,5 mis ago Disable right-click menu on main window (PR #12066 o Pokechu22)
5.0-19890 1 blwyddyn,5 mis ago AbstractFramebuffer: Fix Android reorder-ctor warning (PR #12099 o Dentomologist)
5.0-19888 1 blwyddyn,5 mis ago Disable Wii Save Options When Emulation Is Running (PR #12093 o Hark64)
5.0-19886 1 blwyddyn,5 mis ago Add custom dark theme for Windows. (PR #12080 o AdmiralCurtiss)
5.0-19874 1 blwyddyn,5 mis ago VideoCommon: fix regression with texture load order (PR #12094 o iwubcode)
5.0-19872 1 blwyddyn,5 mis ago VideoBackends: add support for cube maps for OGL, Vulkan, and D3D (PR #12061 o iwubcode)
5.0-19870 1 blwyddyn,5 mis ago Remove force disable WC24 Standby (PR #12064 o noahpistilli)
5.0-19868 1 blwyddyn,5 mis ago D3D12: Only use framebuffer integer descriptor if allocated (PR #12087 o Dentomologist)
5.0-19866 1 blwyddyn,5 mis ago JitArm64: Prefer MOVI with 64-bit elements for zeroing (PR #12088 o JosJuice)