5.0-21063 1 mis,3 wythnos ago Externals/hidapi: Convert to submodule (PR #12514 o SuperSamus)
5.0-21061 1 mis,3 wythnos ago Core/ConfigManager: Remove dead bAutomaticStart flag. (PR #12548 o AdmiralCurtiss)
5.0-21059 1 mis,3 wythnos ago VideoCommon/Statistics: Remove global system accessor from s_after_frame_event (PR #12546 o lioncash)
5.0-21056 1 mis,3 wythnos ago GraphicsModGroup: Allow heterogenous lookup for GetMod() (PR #12544 o lioncash)
5.0-21051 1 mis,3 wythnos ago Core/Movie: Remove lingering global system instance accessors (PR #12547 o lioncash)
5.0-21049 1 mis,3 wythnos ago VideoCommon: Collapse hash specialization namespaces (PR #12545 o lioncash)
5.0-21044 1 mis,3 wythnos ago Migrate m_is_mios and bWii from SConfig to System. (PR #12542 o AdmiralCurtiss)
5.0-21041 1 mis,3 wythnos ago Add Missing EncodeRegTo64 in JitArm64::dcbx (PR #12540 o mitaclaw)
5.0-21039 1 mis,4 wythnos ago Update comments RenderWidget.cpp (PR #12223 o luc-git)
5.0-21037 1 mis,4 wythnos ago Reverse endianness of achievement memory peeks (PR #12538 o LillyJadeKatrin)
5.0-21035 1 mis,4 wythnos ago VideoCommon: fix some issues when compiling custom shaders (PR #12530 o iwubcode)
5.0-21030 1 mis,4 wythnos ago VideoCommon: refactor the custom pipeline logic to be reusable (PR #12534 o iwubcode)
5.0-21028 1 mis,4 wythnos ago VideoCommon: refactor drawing into its own function (PR #12535 o iwubcode)
5.0-21026 1 mis,4 wythnos ago Removed post data from Achievement request logs (PR #12536 o LillyJadeKatrin)
5.0-21024 2  fis ago PostProcessing: Don't potentially leak memory in BlitFromTexture() (PR #12519 o lioncash)
5.0-21021 2  fis ago PPCAnalyst: Merge duplicate expression in ReorderInstructionsCore() (PR #12522 o lioncash)
5.0-21019 2  fis ago Common: add determinant functions to Matrix33 and Matrix44 (PR #12529 o iwubcode)
5.0-21017 2  fis ago Core: Make use of reentrant time utilities where applicable (PR #12521 o lioncash)
5.0-21011 2  fis ago Jit64AsmCommon: Remove redundant m_jit member from CommonAsmRoutines (PR #12524 o lioncash)
5.0-21009 2  fis ago GraphicsMod/ShaderAsset: Lessen object churn a little bit (PR #12532 o lioncash)