5.0-1035 7 blwyddyn,6 mis ago HW: Change u8 pad specifier params to int where applicable (PR #4313 o lioncash)
5.0-1033 7 blwyddyn,6 mis ago Remove Frameskip (PR #4322 o Helios747)
5.0-1031 7 blwyddyn,6 mis ago Framedump: General code cleanup. (PR #4320 o degasus)
5.0-1026 7 blwyddyn,7 mis ago Fix games being invisible in the game list on non-TV devices (PR #4325 o sigmabeta)
5.0-1024 7 blwyddyn,7 mis ago ImageWriter: Don't use inplace alpha truncation. (PR #4323 o degasus)
5.0-1022 7 blwyddyn,7 mis ago Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 o stenzek)
5.0-1020 7 blwyddyn,7 mis ago DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 o lioncash)
5.0-1018 7 blwyddyn,7 mis ago DSPRegisterView: Minor changes (PR #4310 o lioncash)
5.0-1012 7 blwyddyn,7 mis ago Fifo: Fix SyncGPU on dual core mode. (PR #4269 o degasus)
5.0-1010 7 blwyddyn,7 mis ago Renderer: Move framedumping logic to VideoCommon. (PR #4318 o degasus)
5.0-1002 7 blwyddyn,7 mis ago DSPEmulator: Move common variable into base class (PR #4314 o lioncash)
5.0-999 7 blwyddyn,7 mis ago Vulkan: Use correct source format to determine palette size (PR #4307 o stenzek)
5.0-997 7 blwyddyn,7 mis ago Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 o aldelaro5)
5.0-993 7 blwyddyn,7 mis ago TextureCache: Don't re-use pooled textures within the same frame (PR #4304 o stenzek)
5.0-991 7 blwyddyn,7 mis ago Vulkan: Fix minor issues with frame dumping on Vulkan (PR #4305 o stenzek)
5.0-987 7 blwyddyn,7 mis ago HLE: Logs nlPrintf calls (PR #4306 o sepalani)
5.0-985 7 blwyddyn,7 mis ago Vulkan: Fix bug with palette converted EFB copies (PR #4295 o stenzek)
5.0-983 7 blwyddyn,7 mis ago PixelShaderGen: Fix UID issues. (PR #4291 o degasus)
5.0-979 7 blwyddyn,7 mis ago Fix for false error about unqueuing buffers (OpenAL) (PR #4180 o LAGonauta)
5.0-977 7 blwyddyn,7 mis ago CommonFuncs: Get rid of pointer casting (PR #4293 o lioncash)