5.0-1051 7 blwyddyn,6 mis ago Fix building with PCH disabled. (PR #4342 o rohit-n)
5.0-1049 7 blwyddyn,6 mis ago Framedump: Merge screenshot code with framedumping. (PR #4326 o degasus)
5.0-1045 7 blwyddyn,6 mis ago Android: Add custom control scaling (PR #4335 o SeannyM)
5.0-1043 7 blwyddyn,6 mis ago Automatic translation resources sync with Transifex
5.0-1042 7 blwyddyn,6 mis ago Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 o leoetlino)
5.0-1039 7 blwyddyn,6 mis ago Don't build Vulkan video backend on macOS (PR #4330 o ligfx)
5.0-1037 7 blwyddyn,6 mis ago [UI] Remove idle skipping from game properties (PR #4329 o Helios747)
5.0-1035 7 blwyddyn,6 mis ago HW: Change u8 pad specifier params to int where applicable (PR #4313 o lioncash)
5.0-1033 7 blwyddyn,6 mis ago Remove Frameskip (PR #4322 o Helios747)
5.0-1031 7 blwyddyn,6 mis ago Framedump: General code cleanup. (PR #4320 o degasus)
5.0-1026 7 blwyddyn,6 mis ago Fix games being invisible in the game list on non-TV devices (PR #4325 o sigmabeta)
5.0-1024 7 blwyddyn,6 mis ago ImageWriter: Don't use inplace alpha truncation. (PR #4323 o degasus)
5.0-1022 7 blwyddyn,6 mis ago Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 o stenzek)
5.0-1020 7 blwyddyn,6 mis ago DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 o lioncash)
5.0-1018 7 blwyddyn,6 mis ago DSPRegisterView: Minor changes (PR #4310 o lioncash)
5.0-1012 7 blwyddyn,6 mis ago Fifo: Fix SyncGPU on dual core mode. (PR #4269 o degasus)
5.0-1010 7 blwyddyn,6 mis ago Renderer: Move framedumping logic to VideoCommon. (PR #4318 o degasus)
5.0-1002 7 blwyddyn,6 mis ago DSPEmulator: Move common variable into base class (PR #4314 o lioncash)
5.0-999 7 blwyddyn,6 mis ago Vulkan: Use correct source format to determine palette size (PR #4307 o stenzek)
5.0-997 7 blwyddyn,6 mis ago Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 o aldelaro5)