5.0-2272 7 blwyddyn,9 mis ago D3D: Add CommonTypes include to D3DTexture.h (PR #4813 o lioncash)
5.0-2270 7 blwyddyn,9 mis ago CMake for Windows: getting a working binary! (PR #4809 o Orphis)
5.0-2265 7 blwyddyn,9 mis ago CMake cleanup: start organizing targets, remove some unwanted ones (PR #4808 o Orphis)
5.0-2260 7 blwyddyn,9 mis ago cmake: Improve support for multi-configuration generators (PR #4752 o Orphis)
5.0-2255 7 blwyddyn,9 mis ago CMake macOS fixes (PR #4805 o Orphis)
5.0-2251 7 blwyddyn,9 mis ago ShaderGenCommon: Remove unnecessary includes (PR #4802 o lioncash)
5.0-2249 7 blwyddyn,9 mis ago MemcardManager: Use unique_ptr over raw pointers (PR #4806 o lioncash)
5.0-2247 7 blwyddyn,9 mis ago JitArm64: Initial implementation of the BLR optimization. (PR #4796 o degasus)
5.0-2245 7 blwyddyn,9 mis ago cmake: Move Qt5 search to DolphinQt build script (PR #4803 o Orphis)
5.0-2243 7 blwyddyn,9 mis ago "Wii Remote Motor" -> "Wii Remote Rumble" (PR #4801 o JosJuice)
5.0-2241 7 blwyddyn,9 mis ago LightingShaderGen: Remove unnecessary includes (PR #4799 o lioncash)
5.0-2239 7 blwyddyn,9 mis ago Sram: Make SRAM dumps const (PR #4790 o lioncash)
5.0-2237 7 blwyddyn,9 mis ago DSPLLE: Only enable the DSP JIT on x64. (PR #4791 o degasus)
5.0-2235 7 blwyddyn,9 mis ago RenderBase: Get rid of unnecessary casts (PR #4797 o lioncash)
5.0-2233 7 blwyddyn,9 mis ago IOS FS: Move behavior to separate functions (PR #4785 o lioncash)
5.0-2231 7 blwyddyn,9 mis ago Fixes std::isprint undefined behavior (PR #4792 o sepalani)
5.0-2229 7 blwyddyn,9 mis ago Fixes a crash when closing a socket (PR #4795 o sepalani)
5.0-2227 7 blwyddyn,9 mis ago DSPAssembler/DSPDisassembler: Make constructors explicit (PR #4793 o lioncash)
5.0-2224 7 blwyddyn,9 mis ago IOS STM: Get rid of forward declarations in the cpp file (PR #4786 o lioncash)
5.0-2222 7 blwyddyn,9 mis ago JitArm64: Fix immediate versions of cmpl. (PR #4783 o degasus)