5.0-20981 11 mis ago GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs (PR #12527 o lioncash)
5.0-20978 11 mis ago VideoCommon: add function to serialize MaterialAsset to json (PR #12520 o iwubcode)
5.0-20976 11 mis ago AchievementSettings: Move pragma once out of ifdef (PR #12518 o lioncash)
5.0-20974 11 mis ago Jit64/JitRegCache: Simplify GetAllocationOrder() (PR #12517 o lioncash)
5.0-20972 11 mis ago VideoCommon: add some helper functions for shader asset (PR #12515 o iwubcode)
5.0-20969 11 mis ago Translation resources sync with Transifex
5.0-20968 11 mis ago Translation resources sync with Transifex
5.0-20967 11 mis ago Revert "Android: Attach CPU thread to JVM early" (PR #12510 o JosJuice)
5.0-20965 11 mis ago DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor (PR #12512 o JosJuice)
5.0-20963 11 mis ago GameINI: Octomania text fix (PR #12506 o xperia64)
5.0-20961 11 mis,1 wythnos ago VideoCommon: Only initialize Bounding Box if supported by GPU/driver. (PR #12509 o AdmiralCurtiss)
5.0-20959 11 mis,1 wythnos ago Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 o JosJuice)
5.0-20957 11 mis,1 wythnos ago InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 o AdmiralCurtiss)
5.0-20955 11 mis,1 wythnos ago InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 o AdmiralCurtiss)
5.0-20950 11 mis,1 wythnos ago JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 o JosJuice)
5.0-20947 11 mis,1 wythnos ago Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 o AdmiralCurtiss)
5.0-20945 11 mis,1 wythnos ago Core/Movie: Refactor to class, move to System. (PR #12502 o AdmiralCurtiss)
5.0-20943 11 mis,2 wythnos ago VideoCommon: add ability to serialize graphics mod to json object (PR #12285 o iwubcode)
5.0-20941 11 mis,2 wythnos ago SDL: Add GameController API, cleanup (PR #12085 o SuperSamus)
5.0-20937 11 mis,2 wythnos ago FifoRecorder: Move instance to System. (PR #12500 o AdmiralCurtiss)