5.0-20955 12 mis ago InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 o AdmiralCurtiss)
5.0-20950 12 mis ago JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 o JosJuice)
5.0-20947 12 mis ago Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 o AdmiralCurtiss)
5.0-20945 12 mis ago Core/Movie: Refactor to class, move to System. (PR #12502 o AdmiralCurtiss)
5.0-20943 1 blwyddyn ago VideoCommon: add ability to serialize graphics mod to json object (PR #12285 o iwubcode)
5.0-20941 1 blwyddyn ago SDL: Add GameController API, cleanup (PR #12085 o SuperSamus)
5.0-20937 1 blwyddyn ago FifoRecorder: Move instance to System. (PR #12500 o AdmiralCurtiss)
5.0-20935 1 blwyddyn ago Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 o AdmiralCurtiss)
5.0-20933 1 blwyddyn ago Core/FifoPlayer: Avoid global System accessor. (PR #12497 o AdmiralCurtiss)
5.0-20931 1 blwyddyn ago Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 o AdmiralCurtiss)
5.0-20927 1 blwyddyn ago Core/HW/GBACore: Avoid global System accessor. (PR #12496 o AdmiralCurtiss)
5.0-20925 1 blwyddyn ago PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 o JosJuice)
5.0-20923 1 blwyddyn ago Steam Deck: Pad out feature report to 64 bytes (PR #12493 o endrift)
5.0-20921 1 blwyddyn ago Externals: Update fmt to 10.2.1 (PR #12490 o lioncash)
5.0-20919 1 blwyddyn ago HW/SI: Remove remaining global system accessors (PR #12491 o lioncash)
5.0-20916 1 blwyddyn ago Core/DSPHLE: Clean up global System access. (PR #12485 o AdmiralCurtiss)
5.0-20910 1 blwyddyn ago Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 o AdmiralCurtiss)
5.0-20907 1 blwyddyn ago Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 o AdmiralCurtiss)
5.0-20905 1 blwyddyn ago Android: Fix crash when trying to edit gate size setting (PR #12375 o JosJuice)
5.0-20903 1 blwyddyn ago Arm64RegCache: Use FlushMode everywhere (PR #12472 o mitaclaw)