5.0-21154 10 mis,3 wythnos ago AesDevice: fix key & iv arrays (PR #12607 o Naim2000)
5.0-21152 10 mis,4 wythnos ago CodeWidget: Simplify Case-Insensitive Contains (PR #12598 o mitaclaw)
5.0-21150 11 mis ago Clear active challenges when game closes (PR #12595 o LillyJadeKatrin)
5.0-21148 11 mis ago Fix aspect ratio heuristics getting stuck to a state (PR #12435 o Filoppi)
5.0-21145 11 mis ago Improve window presentation at native resolution (PR #12437 o Filoppi)
5.0-21143 11 mis ago Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR` (PR #12591 o JesseTG)
5.0-21140 11 mis,1 wythnos ago Fixes to Achievement points count/mastery (PR #12586 o LillyJadeKatrin)
5.0-21138 11 mis,1 wythnos ago VideoCommon: move factory names to be a static inside each action class (PR #12590 o iwubcode)
5.0-21136 11 mis,1 wythnos ago Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out (PR #12587 o AdmiralCurtiss)
5.0-21133 11 mis,1 wythnos ago IOS/FS: Display the invalid path in the ASSERT in BuildFilename(). (PR #12589 o AdmiralCurtiss)
5.0-21131 11 mis,1 wythnos ago Common: add json utility functions for Vec3 serialization (PR #12585 o iwubcode)
5.0-21129 11 mis,1 wythnos ago Improved achievements disabled messaging (PR #12582 o LillyJadeKatrin)
5.0-21127 11 mis,1 wythnos ago Simplify including Dolphin via `FetchContent` (PR #12583 o JesseTG)
5.0-21125 11 mis,1 wythnos ago VideoCommon: Don't use indexed output for fbfetch (PR #12281 o TellowKrinkle)
5.0-21123 11 mis,1 wythnos ago Balloontip drawing rework (PR #12314 o Dentomologist)
5.0-21121 11 mis,1 wythnos ago VideoCommon: handle asset memory going over reserved limit correctly (PR #12457 o iwubcode)
5.0-21119 11 mis,1 wythnos ago Create Strike Force Bowling INI (PR #12558 o AGuy27)
5.0-21116 11 mis,1 wythnos ago DolphinTool: Fix parsing of command line bzip2 flag (PR #12578 o Dentomologist)
5.0-21114 11 mis,1 wythnos ago IOFile: avoid clearing errors on null file struct (PR #12575 o n8pjl)
5.0-21112 11 mis,1 wythnos ago VideoCommon: make mesh asset data loadable by asset loader (PR #12577 o iwubcode)