5.0-20820 2  fis,4 wythnos ago Core/HLE/HLE: Remove global system accessors (PR #12442 o lioncash)
5.0-20814 3 mis ago Core/IOS/ES: Remove global system accessor in InitializeEmulationState() (PR #12448 o lioncash)
5.0-20812 3 mis ago CheatSearch: Get rid of global system accessors (PR #12450 o lioncash)
5.0-20810 3 mis ago UICommon: Remove global system accessor in TriggerSTMPowerEvent() (PR #12449 o lioncash)
5.0-20808 3 mis ago Core/GeckoCode: Remove global system accessors (PR #12445 o lioncash)
5.0-20804 3 mis ago Core/IOS/IOS: Remove global system accessors (PR #12441 o lioncash)
5.0-20797 3 mis ago Core/PatchEngine: Get rid of global system accessors (PR #12446 o lioncash)
5.0-20795 3 mis ago Core/Debugger/PPCDebugInterface: Remove global system accessor (PR #12447 o lioncash)
5.0-20793 3 mis ago Core/Debugger_SymbolMap: Minor interface cleanup (PR #12444 o lioncash)
5.0-20789 3 mis ago GameSettings: fix C4 texture tiling in Crash Nitro Kart (PR #12430 o Tilka)
5.0-20787 3 mis ago Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor (PR #12440 o lioncash)
5.0-20785 3 mis ago Add support for custom aspect ratios (PR #12170 o Filoppi)
5.0-20778 3 mis ago Add SYSCONF widescreen setting to dtm header (PR #12362 o CasualPokePlayer)
5.0-20776 3 mis ago JitArm64: Call rlwinmx implementation from rlwnmx with imm b (PR #12431 o JosJuice)
5.0-20774 3 mis ago VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16 (PR #12370 o iwubcode)
5.0-20772 3 mis ago JitArm64: Add additional optimized cases to ANDI2R and friends (PR #12432 o JosJuice)
5.0-20768 3 mis ago Fix Windows ARM64 debug build errors (PR #12433 o mitaclaw)
5.0-20766 3 mis ago VideoCommon: prepare graphics mods for custom shader material data (PR #12409 o iwubcode)
5.0-20764 3 mis ago VideoCommon: update shader asset to provide a variant default value (PR #12382 o iwubcode)
5.0-20762 3 mis ago VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d (PR #12372 o iwubcode)