3.5-1070 11 blwyddyn,8 mis ago implement 4xSSAA for OGL
3.5-1069 11 blwyddyn,8 mis ago move ogl-only settings into backend
3.5-1068 11 blwyddyn,8 mis ago Fix description of disable fog, and move it to enhancements tab.
3.5-1067 11 blwyddyn,8 mis ago Mark the Direct3D9 backend deprecated.
3.5-1066 11 blwyddyn,8 mis ago Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 11 blwyddyn,8 mis ago Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 11 blwyddyn,8 mis ago Had this sitting around for a while to fix nogui.
3.5-1063 11 blwyddyn,8 mis ago check for overflow vertex indices, fixes issue 6135
3.5-1062 11 blwyddyn,8 mis ago Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 11 blwyddyn,8 mis ago more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 11 blwyddyn,8 mis ago Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 11 blwyddyn,8 mis ago Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 11 blwyddyn,8 mis ago Missed a few clang compiler flags.
3.5-1057 11 blwyddyn,8 mis ago Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 11 blwyddyn,8 mis ago GLSL: fix msaa egdes
3.5-1055 11 blwyddyn,8 mis ago Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 11 blwyddyn,8 mis ago Short,sweet and fixes issue 5725
3.5-1053 11 blwyddyn,8 mis ago Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 11 blwyddyn,8 mis ago Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 11 blwyddyn,8 mis ago Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.