3.5-1047 11 blwyddyn,2  fis ago Git pull
3.5-1035 11 blwyddyn,2  fis ago Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 blwyddyn,2  fis ago Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 blwyddyn,2  fis ago GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 blwyddyn,2  fis ago Remove an obsolete documentation file
3.5-1042 11 blwyddyn,2  fis ago Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 blwyddyn,2  fis ago Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 blwyddyn,2  fis ago GLSL: store and use exact ubo sizes
3.5-1039 11 blwyddyn,2  fis ago Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11 blwyddyn,2  fis ago remove some ogl error
3.5-1037 11 blwyddyn,2  fis ago fix software backend
3.5-1036 11 blwyddyn,2  fis ago GLSL: don't apply unsupported msaa settings
3.5-1035 11 blwyddyn,2  fis ago disable pinned memory for fglrx
3.5-1034 11 blwyddyn,2  fis ago Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 11 blwyddyn,2  fis ago Fix some warnings.
3.5-1032 11 blwyddyn,2  fis ago GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 11 blwyddyn,2  fis ago Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 11 blwyddyn,2  fis ago GLSL: explicitly check for gl errors for pinned memory
3.5-1029 11 blwyddyn,2  fis ago Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 11 blwyddyn,2  fis ago GLSL: fix nfs-hp2