4.0-92 10 blwyddyn,10 mis ago [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 blwyddyn,10 mis ago No need to std::move a return value. Thanks Billiard.
4.0-90 10 blwyddyn,10 mis ago [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 10 blwyddyn,10 mis ago Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 10 blwyddyn,10 mis ago Quick build fix.
4.0-86 10 blwyddyn,10 mis ago Fix Imm8 check.
4.0-85 10 blwyddyn,10 mis ago [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 10 blwyddyn,10 mis ago Need to reload from XMM0 in this case.
4.0-83 10 blwyddyn,10 mis ago Fix linux, attempt 2.
4.0-82 10 blwyddyn,10 mis ago Fix linux, probably.
4.0-81 10 blwyddyn,10 mis ago Fix changing wiimotes when starting netplay.
4.0-80 10 blwyddyn,10 mis ago Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 10 blwyddyn,10 mis ago Fastmem writes for x86-64.
4.0-78 10 blwyddyn,10 mis ago 2x banner images!
4.0-77 10 blwyddyn,10 mis ago Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 10 blwyddyn,10 mis ago Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 10 blwyddyn,10 mis ago [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 10 blwyddyn,10 mis ago Comment out wx change to set WS_POPUP.
4.0-73 10 blwyddyn,10 mis ago [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 10 blwyddyn,10 mis ago [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....