5.0-19558 1 blwyddyn,6 mis ago Video: Fix crash when getting the AA modes (PR #11898 o Filoppi)
5.0-19556 1 blwyddyn,6 mis ago Fix lingering CMAKE_REQUIRED_INCLUDES variable from FindMBEDTLS. (PR #11896 o AdmiralCurtiss)
5.0-19554 1 blwyddyn,6 mis ago InputCommon: Don't treat two analog inputs as a spurious trigger combo (PR #11897 o JosJuice)
5.0-19552 1 blwyddyn,6 mis ago Remove old GCC version workarounds (PR #11081 o Minty-Meeo)
5.0-19550 1 blwyddyn,6 mis ago VI: Prevent out-of-bounds access when clock register is a nonstandard value. (PR #11874 o AdmiralCurtiss)
5.0-19548 1 blwyddyn,6 mis ago Skylanders Portal Menu Navigational Improvements (PR #11694 o jnaidu360)
5.0-19546 1 blwyddyn,6 mis ago android: Fix compilation error from Kotlin changes (PR #11894 o t895)
5.0-19544 1 blwyddyn,6 mis ago Android: Temporarily disable host thread check (PR #11895 o JosJuice)
5.0-19542 1 blwyddyn,6 mis ago Core: Declare emu thread as CPU thread while shutting down (PR #11893 o JosJuice)
5.0-19540 1 blwyddyn,6 mis ago Xinput2: use raw events and queries (PR #11762 o jbosboom)
5.0-19535 1 blwyddyn,6 mis ago Core: Assert that only the Host thread may call PauseAndLock(). (PR #11873 o AdmiralCurtiss)
5.0-19533 1 blwyddyn,6 mis ago Android: Convert "adapters" package to Kotlin (PR #11892 o t895)
5.0-19530 1 blwyddyn,6 mis ago Android: Convert InputOverlay to Kotlin (PR #11884 o t895)
5.0-19524 1 blwyddyn,6 mis ago Android: Convert "ui" package to Kotlin (PR #11886 o t895)
5.0-19513 1 blwyddyn,6 mis ago RetroAchievements Bugfix: Fixed Missing DoFrame Call (PR #11872 o LillyJadeKatrin)
5.0-19509 1 blwyddyn,6 mis ago VideoCommon: add additional locks around asset access / usage (PR #11891 o iwubcode)
5.0-19507 1 blwyddyn,6 mis ago Android: Convert "activities" package to Kotlin (PR #11887 o t895)
5.0-19503 1 blwyddyn,6 mis ago msvc: workaround optimizer bug (PR #11890 o shuffle2)
5.0-19501 1 blwyddyn,6 mis ago VideoCommon: fix issue in C++ template (PR #11883 o iwubcode)
5.0-19499 1 blwyddyn,6 mis ago VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 o iwubcode)