4.0-1351 10 blwyddyn,7 mis ago Add initial support for GLSL ES 3.10. (PR #240 o Sonicadvance1)
4.0-1349 10 blwyddyn,7 mis ago Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 o LPFaint99)
4.0-1346 10 blwyddyn,7 mis ago SW backend: make shaders work on Intel/Windows. (PR #227 o magumagu)
4.0-1344 10 blwyddyn,7 mis ago Replace use of the deprecated mem_fun function with mem_fn. (PR #238 o lioncash)
4.0-1342 10 blwyddyn,7 mis ago Fix compilation error of Wayland_Util.h (PR #237 o pfpacket)
4.0-1340 10 blwyddyn,7 mis ago DSPHLE Zelda cleanups (PR #233 o delroth)
4.0-1337 10 blwyddyn,7 mis ago Audio handling cleanup v2 (PR #220 o magumagu)
4.0-1332 10 blwyddyn,7 mis ago More clang fixes (PR #222 o comex)
4.0-1329 10 blwyddyn,7 mis ago Random DSPHLE cleanups (PR #232 o delroth)
4.0-1321 10 blwyddyn,7 mis ago Fixes Wiimotes for libogc. (PR #230 o Parlane)
4.0-1319 10 blwyddyn,7 mis ago DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 o delroth)
4.0-1316 10 blwyddyn,7 mis ago Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 o lioncash)
4.0-1312 10 blwyddyn,8 mis ago Remove all trailing whitespaces from our codebase. (PR #228 o delroth)
4.0-1310 10 blwyddyn,8 mis ago Gameini updates. (PR #216 o Linktothepast)
4.0-1308 10 blwyddyn,8 mis ago Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 o comex)
4.0-1306 10 blwyddyn,8 mis ago Fix include order in EGL.h. (PR #219 o lioncash)
4.0-1304 10 blwyddyn,8 mis ago Minor Ucode cleanup. (PR #217 o magumagu)
4.0-1302 10 blwyddyn,8 mis ago Do not force DSPLLE in Zelda HLE games anymore. (PR #215 o delroth)
4.0-1300 10 blwyddyn,8 mis ago Zelda ucode cleanup (PR #214 o magumagu)
4.0-1292 10 blwyddyn,8 mis ago Win32 jit fixes (PR #211 o magumagu)