4.0-1688 10 blwyddyn,7 mis ago JIT: unify JitAsm for JIT64 and JIT64IL. (PR #309 o magumagu)
4.0-1686 10 blwyddyn,7 mis ago Wx cleanup (PR #376 o lioncash)
4.0-1681 10 blwyddyn,7 mis ago Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 o myownfriend)
4.0-1636 10 blwyddyn,7 mis ago Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 o Sonicadvance1)
4.0-1634 10 blwyddyn,7 mis ago Export wii saves to the "User" directory (PR #361 o LPFaint99)
4.0-1632 10 blwyddyn,7 mis ago DVDInterface: make fast disc speed faster. (PR #382 o magumagu)
4.0-1630 10 blwyddyn,7 mis ago Fix game list size display. (PR #379 o jordan-woyak)
4.0-1628 10 blwyddyn,7 mis ago Disable SDL input on Windows. (PR #343 o jordan-woyak)
4.0-1624 10 blwyddyn,7 mis ago VideoCommon: BP cleanup. (PR #342 o magcius)
4.0-1609 10 blwyddyn,7 mis ago OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 o degasus)
4.0-1603 10 blwyddyn,7 mis ago MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 o delroth)
4.0-1601 10 blwyddyn,7 mis ago Opcode decoding: handle missing opcodes 0x88 etc. (PR #355 o magumagu)
4.0-1598 10 blwyddyn,7 mis ago CheckExceptions: add TODO and remove a wrong comment (PR #378 o delroth)
4.0-1596 10 blwyddyn,7 mis ago Move bn.h and ec.h into the correct filter section for Visual Studio. (PR #377 o lioncash)
4.0-1594 10 blwyddyn,7 mis ago Video backends: fix rounding in lighting computation. (PR #360 o magumagu)
4.0-1592 10 blwyddyn,7 mis ago DVD emulation: make seek timing more accurate. (PR #327 o magumagu)
4.0-1588 10 blwyddyn,7 mis ago Use size_t in std::string operations in IniFile.cpp, not int (PR #369 o lioncash)
4.0-1586 10 blwyddyn,7 mis ago SW backend: use VideoCommon XFRegisters struct. (PR #269 o magumagu)
4.0-1581 10 blwyddyn,7 mis ago make IOCTL_SO_GETHOSTID more accurate on Windows (PR #374 o ToadKing)
4.0-1577 10 blwyddyn,7 mis ago Video backends: fix behavior of "konst" TEV inputs. (PR #368 o magumagu)