4.0-1686 9 blwyddyn,11 mis ago Wx cleanup (PR #376 o lioncash)
4.0-1681 9 blwyddyn,11 mis ago Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 o myownfriend)
4.0-1636 9 blwyddyn,11 mis ago Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 o Sonicadvance1)
4.0-1634 9 blwyddyn,11 mis ago Export wii saves to the "User" directory (PR #361 o LPFaint99)
4.0-1632 9 blwyddyn,11 mis ago DVDInterface: make fast disc speed faster. (PR #382 o magumagu)
4.0-1630 9 blwyddyn,11 mis ago Fix game list size display. (PR #379 o jordan-woyak)
4.0-1628 9 blwyddyn,11 mis ago Disable SDL input on Windows. (PR #343 o jordan-woyak)
4.0-1624 9 blwyddyn,11 mis ago VideoCommon: BP cleanup. (PR #342 o magcius)
4.0-1609 9 blwyddyn,11 mis ago OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 o degasus)
4.0-1603 9 blwyddyn,11 mis ago MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 o delroth)
4.0-1601 9 blwyddyn,11 mis ago Opcode decoding: handle missing opcodes 0x88 etc. (PR #355 o magumagu)
4.0-1598 9 blwyddyn,11 mis ago CheckExceptions: add TODO and remove a wrong comment (PR #378 o delroth)
4.0-1596 9 blwyddyn,11 mis ago Move bn.h and ec.h into the correct filter section for Visual Studio. (PR #377 o lioncash)
4.0-1594 9 blwyddyn,11 mis ago Video backends: fix rounding in lighting computation. (PR #360 o magumagu)
4.0-1592 9 blwyddyn,11 mis ago DVD emulation: make seek timing more accurate. (PR #327 o magumagu)
4.0-1588 9 blwyddyn,11 mis ago Use size_t in std::string operations in IniFile.cpp, not int (PR #369 o lioncash)
4.0-1586 9 blwyddyn,11 mis ago SW backend: use VideoCommon XFRegisters struct. (PR #269 o magumagu)
4.0-1581 9 blwyddyn,11 mis ago make IOCTL_SO_GETHOSTID more accurate on Windows (PR #374 o ToadKing)
4.0-1577 9 blwyddyn,11 mis ago Video backends: fix behavior of "konst" TEV inputs. (PR #368 o magumagu)
4.0-1575 9 blwyddyn,11 mis ago VertexLoaderManager: Remove unused function. (PR #375 o degasus)