4.0-3960 10 blwyddyn,1 mis ago BootManager: Get rid of unnecessary forward declaration (PR #1441 o lioncash)
4.0-3958 10 blwyddyn,1 mis ago Fix DSPLLE for games which DMA data from MEM2 to the DSP. (PR #1450 o phire)
4.0-3956 10 blwyddyn,1 mis ago Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems) (PR #1417 o fkane)
4.0-3954 10 blwyddyn,1 mis ago GCMemcardDirectory: Pass std::strings by reference. (PR #1453 o lioncash)
4.0-3952 10 blwyddyn,1 mis ago SI_Device: Make GetDeviceNumber and GetDeviceType const. (PR #1451 o lioncash)
4.0-3950 10 blwyddyn,1 mis ago Fixed a warning in the add memcheck from Watch window (PR #1447 o skidau)
4.0-3948 10 blwyddyn,1 mis ago Fix wiimote accel. (PR #1446 o RachelBryk)
4.0-3946 10 blwyddyn,1 mis ago DSPAnalyzer: Use a std::array for the code flags (PR #1445 o lioncash)
4.0-3944 10 blwyddyn,1 mis ago Remove some dumb GetPointers. (PR #1436 o phire)
4.0-3941 10 blwyddyn,1 mis ago Implements PP shader system using attribute workaround. (PR #1440 o Sonicadvance1)
4.0-3937 10 blwyddyn,1 mis ago Enables EFB copies by default on Android. (PR #1444 o Sonicadvance1)
4.0-3935 10 blwyddyn,1 mis ago OGL: fix interpolation of PP shaders (PR #1418 o degasus)
4.0-3933 10 blwyddyn,1 mis ago VideoCommon: loop bug in ShaderGenCommon.h debug (PR #1386 o booto)
4.0-3931 10 blwyddyn,1 mis ago DolphinWX: Fix a few warnings. (PR #1433 o rohit-n)
4.0-3928 10 blwyddyn,1 mis ago Rename unittest targets to Tests_* (PR #1420 o jcowgill)
4.0-3926 10 blwyddyn,1 mis ago D3D: Couple of small optimizations (PR #1414 o kayru)
4.0-3921 10 blwyddyn,1 mis ago Fix build failing with PCH disabled. (PR #1438 o rohit-n)
4.0-3919 10 blwyddyn,1 mis ago Fixes missing objects on Adreno hardware. (PR #1434 o Sonicadvance1)
4.0-3917 10 blwyddyn,1 mis ago Higher level bitset wrapper (PR #1307 o comex)
4.0-3911 10 blwyddyn,1 mis ago FileSystemGCWii: Shorten some string concatenations (PR #1429 o lioncash)