4.0-4650 9 blwyddyn,4 mis ago JIT: use fastmem loads in MMU mode. (PR #1693 o magumagu)
4.0-4647 9 blwyddyn,4 mis ago ISOProperties: Rename Date to Build Date (PR #1675 o Stevoisiak)
4.0-4645 9 blwyddyn,4 mis ago MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 o lioncash)
4.0-4643 9 blwyddyn,4 mis ago D3D: Add geometry shader stereoscopy support. (PR #1612 o Armada651)
4.0-4618 9 blwyddyn,4 mis ago OGL: Correctly define attrib 0 in attributeless (PR #1699 o unknownbrackets)
4.0-4616 9 blwyddyn,4 mis ago Gave the GPU determinism game property its own ID (PR #1696 o skidau)
4.0-4614 9 blwyddyn,4 mis ago OGL: Unbind the active VAO before attributeless rendering (PR #1650 o unknownbrackets)
4.0-4608 9 blwyddyn,4 mis ago Fix hires texture path. (PR #1685 o RachelBryk)
4.0-4606 9 blwyddyn,4 mis ago D3DState: Always update the m_pending members in the setters. (PR #1695 o Armada651)
4.0-4603 9 blwyddyn,4 mis ago OGL: fix efb pokes (PR #1686 o degasus)
4.0-4601 9 blwyddyn,4 mis ago Silence some -Wswitch-default warnings. (PR #1640 o rohit-n)
4.0-4599 9 blwyddyn,4 mis ago Fixed the Y button (typo) on the GC adapter. (PR #1692 o skidau)
4.0-4597 9 blwyddyn,4 mis ago Fixed the non-responsive d-pad on the GC Adapter (PR #1691 o skidau)
4.0-4595 9 blwyddyn,4 mis ago Fix DSP CMPAR disassembly
4.0-4594 9 blwyddyn,4 mis ago Added GameCube Adapter support (PR #1678 o skidau)
4.0-4589 9 blwyddyn,4 mis ago DolphinQt: Silence -Wshadow warnings. (PR #1679 o rohit-n)
4.0-4587 9 blwyddyn,4 mis ago Enable block-linking with MMU (PR #1684 o skidau)
4.0-4585 9 blwyddyn,4 mis ago VolumeHandler: Return success value (PR #1682 o JosJuice)
4.0-4583 9 blwyddyn,4 mis ago D3D: Filter redundant API calls by caching state in StateManager (PR #1503 o kayru)
4.0-4577 9 blwyddyn,4 mis ago FifoRecorder: Use std::vector for m_Ram and m_ExRam (PR #1670 o lioncash)