4.0-6452 9 blwyddyn,6 mis ago OGL: Always use sampler objects. (PR #2475 o degasus)
4.0-6450 9 blwyddyn,6 mis ago Fix adding additional Disc 2 to certain multi-disc games (PR #2467 o RisingFog)
4.0-6448 9 blwyddyn,6 mis ago HiresTexture: Fix prefetching with broken textures (PR #2478 o degasus)
4.0-6446 9 blwyddyn,6 mis ago Pass strings by const reference where possible (PR #2476 o lioncash)
4.0-6444 9 blwyddyn,6 mis ago OGL: use GL_TEXTURE* constants (PR #2469 o Tilka)
4.0-6442 9 blwyddyn,7 mis ago Fix game list name encoding error caused by 4.0-6419 (d7900b4) (PR #2466 o JosJuice)
4.0-6440 9 blwyddyn,7 mis ago CommandProcessor: Replace volatile usages with atomics (PR #2465 o lioncash)
4.0-6438 9 blwyddyn,7 mis ago DSPCore: Make the mailbox registers atomic. (PR #2422 o lioncash)
4.0-6436 9 blwyddyn,7 mis ago PixelEngine: Replace volatile usages with atomics (PR #2464 o lioncash)
4.0-6434 9 blwyddyn,7 mis ago Fifo: Replace usages of volatile with atomics (PR #2463 o lioncash)
4.0-6432 9 blwyddyn,7 mis ago Fix building with PCH disabled. (PR #2462 o rohit-n)
4.0-6430 9 blwyddyn,7 mis ago Thread: Remove unused Barrier class (PR #2461 o lioncash)
4.0-6428 9 blwyddyn,7 mis ago Common: Fix IsTriviallyCopyable macro for GCC 5 (PR #2459 o degasus)
4.0-6426 9 blwyddyn,7 mis ago Jit64: fix ps_sum (PR #2458 o Tilka)
4.0-6424 9 blwyddyn,7 mis ago DolphinWX: Drop dead hotkey button. (PR #2457 o degasus)
4.0-6422 9 blwyddyn,7 mis ago D3D: Depth range inversion. (PR #2448 o Armada651)
4.0-6419 9 blwyddyn,7 mis ago Append Disc 2 to Titles for Multi-Disc Games (PR #2006 o RisingFog)
4.0-6417 9 blwyddyn,7 mis ago Gameini updates (PR #2426 o Linktothepast)
4.0-6415 9 blwyddyn,7 mis ago CustomTexture: prefetch all available textures (PR #2162 o degasus)
4.0-6412 9 blwyddyn,7 mis ago FifoQueue: Use atomics instead of volatile members (PR #2455 o lioncash)