4.0-8729 8 blwyddyn,10 mis ago DSPEmulator: Make CreateDSPEmulator return a unique_ptr (PR #3525 o lioncash)
4.0-8727 8 blwyddyn,10 mis ago Fix the Exit hotkey. (PR #3531 o Sonicadvance1)
4.0-8725 8 blwyddyn,10 mis ago Fix hotkeys not reporting inputs. (PR #3479 o Sonicadvance1)
4.0-8723 8 blwyddyn,10 mis ago VertexShaderManager: Add an epsilon hack to the perspective projection. (PR #3448 o Armada651)
4.0-8721 8 blwyddyn,10 mis ago Fix a typo on the size passed in to the IPL descrambler. (PR #3526 o Sonicadvance1)
4.0-8719 8 blwyddyn,10 mis ago VideoCommon: Header cleanup (PR #3523 o lioncash)
4.0-8717 8 blwyddyn,10 mis ago Fix debugger address lookup search control. (PR #3520 o Sonicadvance1)
4.0-8715 8 blwyddyn,10 mis ago PixelShaderGen: Manually wrap negative indirect texture coordinates (PR #3509 o stenzek)
4.0-8713 8 blwyddyn,10 mis ago Fix SCMRevGen by running system native CScript (PR #3512 o jloehr)
4.0-8711 8 blwyddyn,10 mis ago Fix building with PCH disabled. (PR #3501 o rohit-n)
4.0-8709 8 blwyddyn,10 mis ago D3D: Use a 32-bit floating point depth buffer. (PR #3495 o Armada651)
4.0-8706 8 blwyddyn,10 mis ago TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes (PR #3506 o stenzek)
4.0-8704 8 blwyddyn,10 mis ago IniFile: Initialize with default value if key does not exist. (PR #3511 o Armada651)
4.0-8702 8 blwyddyn,10 mis ago [Android] Update build tools + support libraries (PR #3492 o sigmabeta)
4.0-8700 8 blwyddyn,10 mis ago HW: Header cleanup (PR #3507 o lioncash)
4.0-8698 8 blwyddyn,10 mis ago TextureConversionShader: Also invert color encoders if they're used to encode depth. (PR #3505 o Armada651)
4.0-8696 8 blwyddyn,10 mis ago VideoBackend: Cleanup API a bit. (PR #3504 o degasus)
4.0-8691 8 blwyddyn,10 mis ago Jit: Get rid of indirect includes (PR #3502 o lioncash)
4.0-8689 8 blwyddyn,10 mis ago Automatic translation template update
4.0-8688 8 blwyddyn,10 mis ago [Android] Don't show screenshot on rotation events (PR #3503 o sigmabeta)