4.0-8435 8 blwyddyn,4 mis ago D3D: Fix crash on startup/resize (PR #3389 o stenzek)
4.0-8433 8 blwyddyn,4 mis ago VertexLoaderBase: Get rid of explicit delete and new (PR #3384 o lioncash)
4.0-8431 8 blwyddyn,4 mis ago Render: Get rid of explicit new and delete (PR #3382 o lioncash)
4.0-8429 8 blwyddyn,4 mis ago VideoConfig: Move all stereoscopy options to the stereoscopy section. (PR #3350 o Armada651)
4.0-8423 8 blwyddyn,4 mis ago FramebufferManager: Get rid of raw new and delete (PR #3380 o lioncash)
4.0-8421 8 blwyddyn,4 mis ago NANDContentLoader/WiiWAD: Get rid of raw delete and new (PR #3362 o lioncash)
4.0-8419 8 blwyddyn,4 mis ago Use const reference, explicit, final, and override consistently in DQt2 (PR #3376 o spxtr)
4.0-8417 8 blwyddyn,4 mis ago BootManager: Remove unnecessary LoadGameIni condition (PR #3250 o JosJuice)
4.0-8415 8 blwyddyn,4 mis ago BootManager: Slightly clean up the config_cache. (PR #2621 o AdmiralCurtiss)
4.0-8413 8 blwyddyn,4 mis ago Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration. (PR #3373 o JosJuice)
4.0-8411 8 blwyddyn,4 mis ago FramebufferManagerBase: Get rid of explicit delete and new (PR #3372 o lioncash)
4.0-8409 8 blwyddyn,4 mis ago StreamBuffer: Minor changes (PR #3371 o lioncash)
4.0-8404 8 blwyddyn,4 mis ago Silence -Wshadow and -Wmaybe-uninitialized warnings. (PR #3370 o rohit-n)
4.0-8402 8 blwyddyn,4 mis ago DQt2: Use a separate INI file for UI settings (PR #3367 o spxtr)
4.0-8400 8 blwyddyn,4 mis ago VideoBackends: Simplify initialization and deinitialization of resources (PR #3369 o lioncash)
4.0-8398 8 blwyddyn,4 mis ago Set g_vertex_manager to nullptr on DX11 backend shutdown (PR #3368 o hdcmeta)
4.0-8396 8 blwyddyn,4 mis ago Volume: Make GetTMD return a vector (PR #3363 o lioncash)
4.0-8394 8 blwyddyn,4 mis ago DQt2: Move menu bar into its own file. (PR #3365 o spxtr)
4.0-8392 8 blwyddyn,4 mis ago VideoSW: Clear normal vertex data. (PR #3358 o degasus)
4.0-8390 8 blwyddyn,4 mis ago Real Wiimote: Don't delay speaker data. (PR #3351 o degasus)