5.0-500 8 blwyddyn,2  fis ago VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 o EmptyChaos)
5.0-498 8 blwyddyn,2  fis ago Fix Graphics Settings Capitalization (PR #4143 o Pringo)
5.0-496 8 blwyddyn,2  fis ago Backends: Remove unnecessary references to the renderer global (PR #4165 o lioncash)
5.0-492 8 blwyddyn,2  fis ago Fix bug with texture coordinate q value being 0 (PR #3707 o OrN)
5.0-480 8 blwyddyn,2  fis ago TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 o Armada651)
5.0-478 8 blwyddyn,2  fis ago VideoInterface: Fix panic alert on interlaced fields. (PR #4156 o phire)
5.0-476 8 blwyddyn,2  fis ago Fix bug in interpreter's lswx. Was overwriting extra register. (PR #4151 o phire)
5.0-471 8 blwyddyn,2  fis ago Fix the Debugger font not appearing on the captions of panes (PR #4152 o aldelaro5)
5.0-469 8 blwyddyn,2  fis ago GameSettings: Remove forced slow depth from fixed titles. (PR #4147 o Armada651)
5.0-466 8 blwyddyn,3 mis ago D3D: Correctly invert the viewport depth range. (PR #4140 o Armada651)
5.0-464 8 blwyddyn,3 mis ago OGL: Handle cases where reversed depth is already used. (PR #4139 o Armada651)
5.0-461 8 blwyddyn,3 mis ago Invalidate the icache when inserting a nop or a BLR (PR #4144 o aldelaro5)
5.0-458 8 blwyddyn,3 mis ago VertexManagerBase: Get rid of static state (PR #4141 o lioncash)
5.0-455 8 blwyddyn,3 mis ago [Hotkey] Added custom textures toggle (PR #4136 o Helios747)
5.0-453 8 blwyddyn,3 mis ago InputConfigDiag: Fix a segfault caused by missing check (PR #4125 o leoetlino)
5.0-451 8 blwyddyn,3 mis ago HLE_OS: Return string from GetStringVA by value (PR #4133 o lioncash)
5.0-449 8 blwyddyn,3 mis ago Fifo: Make SyncGPUReason an enum class (PR #4132 o lioncash)
5.0-447 8 blwyddyn,3 mis ago TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) (PR #4122 o EmptyChaos)
5.0-445 8 blwyddyn,3 mis ago Fix a really stupid GLSL version parsing bug (PR #4129 o RisingFog)
5.0-443 8 blwyddyn,3 mis ago Common: Namespace MemoryUtil (PR #3386 o lioncash)