5.0-1062 8 blwyddyn,1 mis ago DolphinWX: Move debugger menu item creation to CFrame (PR #4339 o lioncash)
5.0-1059 8 blwyddyn,1 mis ago VideoSW: Use VideoCommon frame dumping. (PR #4346 o degasus)
5.0-1057 8 blwyddyn,1 mis ago Android: Use the light theme for emulation (PR #4348 o SeannyM)
5.0-1055 8 blwyddyn,1 mis ago SyncGPU: Fix savestate. (PR #4341 o degasus)
5.0-1053 8 blwyddyn,1 mis ago AVIDump: Move CoreTiming into caller. (PR #4337 o degasus)
5.0-1051 8 blwyddyn,1 mis ago Fix building with PCH disabled. (PR #4342 o rohit-n)
5.0-1049 8 blwyddyn,1 mis ago Framedump: Merge screenshot code with framedumping. (PR #4326 o degasus)
5.0-1045 8 blwyddyn,1 mis ago Android: Add custom control scaling (PR #4335 o SeannyM)
5.0-1043 8 blwyddyn,1 mis ago Automatic translation resources sync with Transifex
5.0-1042 8 blwyddyn,1 mis ago Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 o leoetlino)
5.0-1039 8 blwyddyn,1 mis ago Don't build Vulkan video backend on macOS (PR #4330 o ligfx)
5.0-1037 8 blwyddyn,1 mis ago [UI] Remove idle skipping from game properties (PR #4329 o Helios747)
5.0-1035 8 blwyddyn,1 mis ago HW: Change u8 pad specifier params to int where applicable (PR #4313 o lioncash)
5.0-1033 8 blwyddyn,1 mis ago Remove Frameskip (PR #4322 o Helios747)
5.0-1031 8 blwyddyn,1 mis ago Framedump: General code cleanup. (PR #4320 o degasus)
5.0-1026 8 blwyddyn,1 mis ago Fix games being invisible in the game list on non-TV devices (PR #4325 o sigmabeta)
5.0-1024 8 blwyddyn,1 mis ago ImageWriter: Don't use inplace alpha truncation. (PR #4323 o degasus)
5.0-1022 8 blwyddyn,1 mis ago Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 o stenzek)
5.0-1020 8 blwyddyn,1 mis ago DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 o lioncash)
5.0-1018 8 blwyddyn,1 mis ago DSPRegisterView: Minor changes (PR #4310 o lioncash)