5.0-2129 8 blwyddyn ago DSPAssembler: Replace malloced output buffer with std::vector (PR #4742 o lioncash)
5.0-2127 8 blwyddyn ago Set up IOS RAM information area with real values. (PR #4723 o booto)
5.0-2124 8 blwyddyn ago DSPJitRegCache: Make GetReg return by value (PR #4748 o lioncash)
5.0-2122 8 blwyddyn ago JitCache: Split off JIT call from dispatcher. (PR #4747 o degasus)
5.0-2120 8 blwyddyn ago cmake: Add Windows build and cleanups (PR #4685 o Orphis)
5.0-2103 8 blwyddyn ago CMake: Cleanup macOS-related logic (PR #4744 o ligfx)
5.0-2096 8 blwyddyn ago CMake cleanup (PR #4741 o Orphis)
5.0-2087 8 blwyddyn ago DolphinWX: Show the required IOS version in info panel (PR #4734 o leoetlino)
5.0-2084 8 blwyddyn ago Fix building without PCH on Windows (PR #4726 o ligfx)
5.0-2079 8 blwyddyn ago PatchEngine: Fix potential crashing during stack probe (PR #4738 o EmptyChaos)
5.0-2077 8 blwyddyn ago BPMemory: Minor changes (PR #4737 o lioncash)
5.0-2074 8 blwyddyn ago DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 o leoetlino)
5.0-2072 8 blwyddyn ago VolumeWad: Implement GetTMD() (PR #4733 o leoetlino)
5.0-2070 8 blwyddyn ago JitCache: Use a container for overlapping blocks. (PR #4716 o degasus)
5.0-2064 8 blwyddyn ago ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 o lioncash)
5.0-2062 8 blwyddyn ago TMDReader: Add a way to get the required IOS version (PR #4730 o leoetlino)
5.0-2060 8 blwyddyn ago Minor cleanup to VolumeWad (PR #4731 o leoetlino)
5.0-2055 8 blwyddyn ago RenderBase: Forward declare EFBAccessType (PR #4732 o lioncash)
5.0-2053 8 blwyddyn ago GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 o CharlesCorrin)
5.0-2051 8 blwyddyn ago VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 o lioncash)