5.0-2847 7 blwyddyn,8 mis ago VideoBackends: Set the maximum range when the depth range is oversized. (PR #4935 o Armada651)
5.0-2841 7 blwyddyn,8 mis ago D3D11: Fix error on startup with >2.5xIR selected (PR #5058 o stenzek)
5.0-2839 7 blwyddyn,8 mis ago cmake: Find bundled ffmpeg even if you have pkg-config on Win32 (PR #5059 o Orphis)
5.0-2837 7 blwyddyn,8 mis ago Separate nogui (PR #5038 o vladfi1)
5.0-2833 7 blwyddyn,8 mis ago VideoBackends: Fix crashes introduced by #4999 (PR #5051 o stenzek)
5.0-2830 7 blwyddyn,8 mis ago Unify the way of setting game ID, title ID, revision (PR #5045 o JosJuice)
5.0-2826 7 blwyddyn,8 mis ago New config loaders (PR #4991 o leoetlino)
5.0-2813 7 blwyddyn,8 mis ago GCMemcard: Mark class constructors explicit where applicable (PR #5042 o lioncash)
5.0-2811 7 blwyddyn,8 mis ago Always use visible text in GameList (PR #4939 o sjnewbury)
5.0-2809 7 blwyddyn,8 mis ago IOS/ES: Partially restore hack to fake IOS titles (PR #5036 o leoetlino)
5.0-2807 7 blwyddyn,8 mis ago IOS/ES: Check the content hash during imports (PR #5039 o leoetlino)
5.0-2805 7 blwyddyn,8 mis ago PatchEngine: Remove an unneeded comment (PR #5041 o JosJuice)
5.0-2803 7 blwyddyn,8 mis ago ConfigManager: Remove m_strName (PR #5040 o JosJuice)
5.0-2801 7 blwyddyn,8 mis ago VideoCommon: Eliminate static state in Renderer (PR #4999 o stenzek)
5.0-2794 7 blwyddyn,8 mis ago Framedump extensions (PR #4944 o vladfi1)
5.0-2779 7 blwyddyn,8 mis ago VideoCommon: remove unnecessary trunc() (PR #5018 o Tilka)
5.0-2777 7 blwyddyn,8 mis ago Parse user directory on nogui CLI. (PR #5033 o vladfi1)
5.0-2775 7 blwyddyn,8 mis ago GCAdapter_Android: Fix an array bounds overrun in Read() (PR #5035 o lioncash)
5.0-2773 7 blwyddyn,8 mis ago VS2017 support (with bonus CMake integration) (PR #5037 o Orphis)
5.0-2767 7 blwyddyn,8 mis ago Fix a vector assertion introduced by PR #5002 (PR #5030 o sepalani)