5.0-5219 7 blwyddyn,4 mis ago CommonFuncs: LastStrerrorString added (PR #5938 o sepalani)
5.0-5217 7 blwyddyn,4 mis ago [Android] Cleanup unused resources & code (PR #5947 o mahdihijazi)
5.0-5215 7 blwyddyn,4 mis ago GameListModel: fallback to file name if long name is empty (PR #5950 o ligfx)
5.0-5212 7 blwyddyn,4 mis ago Add initial paths to GameTracker after construction (PR #5945 o ligfx)
5.0-5209 7 blwyddyn,4 mis ago RunOnObject: add missing QThread include (PR #5940 o ligfx)
5.0-5207 7 blwyddyn,4 mis ago WFS: Use a separate log type for WFS related logs (PR #5936 o leoetlino)
5.0-5205 7 blwyddyn,4 mis ago Ignore capabilities reported by an XInput device (PR #5742 o ToadKing)
5.0-5203 7 blwyddyn,4 mis ago Config: Fall back to the system menu region (PR #5751 o leoetlino)
5.0-5200 7 blwyddyn,4 mis ago Fix 8 and 16 bit writes in codehandler (PR #5907 o gamemasterplc)
5.0-5197 7 blwyddyn,4 mis ago Common: extract UPnP namespace from NetPlayServer (PR #5898 o ligfx)
5.0-5183 7 blwyddyn,4 mis ago Fix OPROFILE linux build with -Wl,--as-needed (PR #5929 o JonnyH)
5.0-5181 7 blwyddyn,4 mis ago Qt: Fix old usage of GetSelectedGame (PR #5934 o leoetlino)
5.0-5179 7 blwyddyn,4 mis ago Add support for installing disc updates from the game list (PR #5746 o leoetlino)
5.0-5169 7 blwyddyn,4 mis ago SymbolDB: Blank stripped symbol name fixed (PR #5932 o sepalani)
5.0-5167 7 blwyddyn,4 mis ago Fix Dragon Quest X offline mode on Dolphin (PR #5930 o delroth)
5.0-5152 7 blwyddyn,4 mis ago Qt frontend build fix for USE_UPNP=OFF (PR #5928 o JonnyH)
5.0-5150 7 blwyddyn,4 mis ago Vulkan: Don't use vkCmdClearAttachments on NVIDIA with MSAA (PR #5478 o stenzek)
5.0-5148 7 blwyddyn,4 mis ago D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded (PR #5868 o stenzek)
5.0-5146 7 blwyddyn,4 mis ago Fix two small lint errors (PR #5926 o ligfx)
5.0-5144 7 blwyddyn,4 mis ago Ubershader optimizations for NVIDIA (PR #5880 o stenzek)