5.0-5439 |
7 blwyddyn,3 mis ago |
Qt/GameList: Use AddAction for "Change Disc" (PR #6036 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5437 |
7 blwyddyn,3 mis ago |
Qt: Fix Wii Disc options being disabled while core is running (PR #6030 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5435 |
7 blwyddyn,3 mis ago |
Qt/GameList: Add "Change Disc" option (PR #6029 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5433 |
7 blwyddyn,3 mis ago |
CMake: Build DolphinQt2 by default (PR #6021 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5431 |
7 blwyddyn,3 mis ago |
Qt: Support versions < 5.6 (PR #6008 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5429 |
7 blwyddyn,3 mis ago |
Qt/GameList: Implement "Filesystem" tab (PR #5981 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5426 |
7 blwyddyn,3 mis ago |
Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears (PR #6011 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5424 |
7 blwyddyn,3 mis ago |
D3D: Fix shader compile error with logicop and alpha test enabled (PR #6031 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5421 |
7 blwyddyn,3 mis ago |
D3DBase: Support the "allow tearing" DXGI flags. (PR #6016 o Armada651) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5419 |
7 blwyddyn,3 mis ago |
Vulkan: Drop VK_NV_glsl extension support (PR #6012 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5417 |
7 blwyddyn,3 mis ago |
ShaderGen: Output uint when logic op is enabled for D3D ubershaders (PR #6026 o stenzek) |
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Windows x64
macOS (Intel)
Android
|
5.0-5414 |
7 blwyddyn,3 mis ago |
Vulkan: Use a separate queue for presenting. (PR #6025 o spxtr) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5412 |
7 blwyddyn,3 mis ago |
D3D: Properly handle dual source blending (PR #6028 o iwubcode) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5410 |
7 blwyddyn,4 mis ago |
Qt: Implement gamelist caching (PR #5927 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5408 |
7 blwyddyn,4 mis ago |
Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5406 |
7 blwyddyn,4 mis ago |
Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5404 |
7 blwyddyn,4 mis ago |
D3D: Implement logic op support (PR #6013 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5400 |
7 blwyddyn,4 mis ago |
D3D: Use blending state from VideoCommon (PR #5337 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5395 |
7 blwyddyn,4 mis ago |
DSP: Fix missing masking for accelerator registers (PR #5997 o leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5392 |
7 blwyddyn,4 mis ago |
Software/Tev: const correctness (PR #6018 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|