5.0-5414 |
7 blwyddyn,2 fis ago |
Vulkan: Use a separate queue for presenting. (PR #6025 o spxtr) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5412 |
7 blwyddyn,2 fis ago |
D3D: Properly handle dual source blending (PR #6028 o iwubcode) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5410 |
7 blwyddyn,2 fis ago |
Qt: Implement gamelist caching (PR #5927 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5408 |
7 blwyddyn,2 fis ago |
Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5406 |
7 blwyddyn,2 fis ago |
Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5404 |
7 blwyddyn,2 fis ago |
D3D: Implement logic op support (PR #6013 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5400 |
7 blwyddyn,2 fis ago |
D3D: Use blending state from VideoCommon (PR #5337 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5395 |
7 blwyddyn,2 fis ago |
DSP: Fix missing masking for accelerator registers (PR #5997 o leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5392 |
7 blwyddyn,2 fis ago |
Software/Tev: const correctness (PR #6018 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5390 |
7 blwyddyn,2 fis ago |
Fix handling of DVD commands that read 0 bytes (PR #6015 o JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5387 |
7 blwyddyn,2 fis ago |
D3DTexture: Remove unused class member (PR #6017 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5384 |
7 blwyddyn,2 fis ago |
ConstantManager: Use std::array where applicable (PR #5989 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5382 |
7 blwyddyn,2 fis ago |
D3DBase: Use the correct version of CreateDXGIFactory. (PR #6014 o Armada651) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5380 |
7 blwyddyn,2 fis ago |
D3DBase: Only use a stereo swapchain if quad-buffering is enabled. (PR #5948 o Armada651) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5378 |
7 blwyddyn,2 fis ago |
UberShaderPixel: Fix sampling of EFB copies in stereo modes (PR #5946 o stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5376 |
7 blwyddyn,2 fis ago |
D3D: Eliminate redundant ID3D11DeviceChild* casts (PR #6004 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5374 |
7 blwyddyn,2 fis ago |
AsyncShaderCompiler: Make WorkItem-derived class constructors explicit (PR #6009 o lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5371 |
7 blwyddyn,2 fis ago |
Add DriverDetails::BUG to Disable "LoadOp" clear renderpass in vulkan (PR #5649 o JonnyH) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5368 |
7 blwyddyn,2 fis ago |
Qt/DevelopmentWarning: Add "Don't show me this warning again" option (PR #6005 o spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5366 |
7 blwyddyn,2 fis ago |
Update to partial texture updates (PR #5718 o mimimi085181) |
|
Windows x64
macOS (Intel)
Android
|