5.0-6374 6 blwyddyn,10 mis ago Gameini updates. (PR #6380 o Linktothepast)
5.0-6372 6 blwyddyn,10 mis ago VideoCommon pipelines ("Abstract Pipeline") (PR #6042 o stenzek)
5.0-6364 6 blwyddyn,10 mis ago OGL: Call GLInterface->Update() on window resize (PR #6394 o stenzek)
5.0-6362 6 blwyddyn,10 mis ago Qt: Warning fixes (PR #6393 o leoetlino)
5.0-6358 6 blwyddyn,10 mis ago Qt: Remove unnecessary <iostream> includes (PR #6392 o lioncash)
5.0-6356 6 blwyddyn,10 mis ago Fix emulated Wiimotes (PR #6389 o spycrab)
5.0-6354 6 blwyddyn,10 mis ago Android: Use the git rev-list --count for versionCode (PR #6387 o mahdihijazi)
5.0-6352 6 blwyddyn,10 mis ago OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT (PR #6367 o stenzek)
5.0-6350 6 blwyddyn,10 mis ago Improve handling of surface change/resize events in graphics backends (PR #6330 o stenzek)
5.0-6346 6 blwyddyn,10 mis ago Move guest viewport conversion to VideoCommon (PR #6316 o stenzek)
5.0-6343 6 blwyddyn,10 mis ago Jit64: fixed some signed to unsigned integer warnings (PR #6384 o jeffythedragonslayer)
5.0-6341 6 blwyddyn,10 mis ago Android: Implement user game-specific settings overrides. (PR #6225 o gwicks)
5.0-6339 6 blwyddyn,10 mis ago Qt/Mapping: Implement indicators (PR #6362 o spycrab)
5.0-6335 6 blwyddyn,10 mis ago PixelShaderGen: Implement table-based fog range as in software renderer (PR #6352 o stenzek)
5.0-6333 6 blwyddyn,10 mis ago Jit64: Fix incorrect PC in PPC state during fastmem trampoline (PR #6335 o stenzek)
5.0-6329 6 blwyddyn,10 mis ago Vulkan: Remove redundant YUYV conversion shaders (PR #6378 o stenzek)
5.0-6327 6 blwyddyn,10 mis ago ES: Make it not fail on something that isn't IOS (PR #6376 o sepalani)
5.0-6325 6 blwyddyn,10 mis ago Qt/GCMemcardManager: Misc. improvements (PR #6361 o spycrab)
5.0-6323 6 blwyddyn,10 mis ago Qt TAS input windows (PR #6359 o rukai)
5.0-6318 6 blwyddyn,10 mis ago GameINI: Safe texture cache for uDraw games (PR #6363 o AwesomeMarioFan)