5.0-6352 6 blwyddyn,9 mis ago OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT (PR #6367 o stenzek)
5.0-6350 6 blwyddyn,9 mis ago Improve handling of surface change/resize events in graphics backends (PR #6330 o stenzek)
5.0-6346 6 blwyddyn,9 mis ago Move guest viewport conversion to VideoCommon (PR #6316 o stenzek)
5.0-6343 6 blwyddyn,9 mis ago Jit64: fixed some signed to unsigned integer warnings (PR #6384 o jeffythedragonslayer)
5.0-6341 6 blwyddyn,9 mis ago Android: Implement user game-specific settings overrides. (PR #6225 o gwicks)
5.0-6339 6 blwyddyn,9 mis ago Qt/Mapping: Implement indicators (PR #6362 o spycrab)
5.0-6335 6 blwyddyn,9 mis ago PixelShaderGen: Implement table-based fog range as in software renderer (PR #6352 o stenzek)
5.0-6333 6 blwyddyn,9 mis ago Jit64: Fix incorrect PC in PPC state during fastmem trampoline (PR #6335 o stenzek)
5.0-6329 6 blwyddyn,9 mis ago Vulkan: Remove redundant YUYV conversion shaders (PR #6378 o stenzek)
5.0-6327 6 blwyddyn,9 mis ago ES: Make it not fail on something that isn't IOS (PR #6376 o sepalani)
5.0-6325 6 blwyddyn,9 mis ago Qt/GCMemcardManager: Misc. improvements (PR #6361 o spycrab)
5.0-6323 6 blwyddyn,9 mis ago Qt TAS input windows (PR #6359 o rukai)
5.0-6318 6 blwyddyn,9 mis ago GameINI: Safe texture cache for uDraw games (PR #6363 o AwesomeMarioFan)
5.0-6316 6 blwyddyn,9 mis ago Qt: Various fixes to hotkeys (PR #6371 o rukai)
5.0-6314 6 blwyddyn,9 mis ago Qt: Implement Wiimote pane (PR #6336 o spycrab)
5.0-6312 6 blwyddyn,9 mis ago ES: Make it fail on unsupported installed IOSes (PR #6374 o sepalani)
5.0-6309 6 blwyddyn,9 mis ago GameINI: Fix menu in the polar express (PR #6364 o AwesomeMarioFan)
5.0-6307 6 blwyddyn,9 mis ago TextureCache: Add an option to disable EFB copies to VRAM (PR #6373 o stenzek)
5.0-6304 6 blwyddyn,9 mis ago Qt/Graphics: Add ubershader options (PR #6370 o spycrab)
5.0-6302 6 blwyddyn,9 mis ago OGL: Don't leave staging texture buffer bound after mapping (PR #6366 o stenzek)