5.0-6515 6 blwyddyn,8 mis ago Qt: Improve spacing (PR #6436 o spycrab)
5.0-6513 6 blwyddyn,8 mis ago OGLShader: Fix mismatched assignment in compute shader constructor (PR #6452 o lioncash)
5.0-6510 6 blwyddyn,8 mis ago Qt/Main: Add option to launch file without -e (PR #6441 o spycrab)
5.0-6508 6 blwyddyn,8 mis ago DolphinQt2: Fix project loading in VS (PR #6448 o lioncash)
5.0-6506 6 blwyddyn,8 mis ago IOS: Minor IPC fixes (PR #6409 o leoetlino)
5.0-6499 6 blwyddyn,8 mis ago Use __func__ instead of __FUNCTION__ where applicable (PR #6447 o lioncash)
5.0-6497 6 blwyddyn,8 mis ago Assert: Remove unused parameter from DEBUG_ASSERT (PR #6446 o lioncash)
5.0-6495 6 blwyddyn,8 mis ago Assert: Wrap assertion macro bodies in do {} while (0) (PR #6445 o lioncash)
5.0-6493 6 blwyddyn,8 mis ago Assert: Uppercase assertion macros (PR #6438 o lioncash)
5.0-6491 6 blwyddyn,8 mis ago Bring the Android GUI setting for ubershaders up to date (PR #6439 o JosJuice)
5.0-6489 6 blwyddyn,8 mis ago Properties/GameConfig: Remove "Skip DCBZ" (PR #6440 o spycrab)
5.0-6487 6 blwyddyn,8 mis ago Qt/Debugger: Implement "Code" widget (PR #6386 o spycrab)
5.0-6485 6 blwyddyn,8 mis ago ShaderCache: Fix several issues in background shader compiling (PR #6430 o stenzek)
5.0-6483 6 blwyddyn,8 mis ago OGL: Ensure VAO is active before unmapping buffers (PR #6437 o stenzek)
5.0-6481 6 blwyddyn,8 mis ago DSPCore: Move x64 JIT source files into an x64 subdirectory (PR #6434 o lioncash)
5.0-6477 6 blwyddyn,8 mis ago DriverDetails: Disable primitive restart on Vulkan with Mali driver (PR #6435 o stenzek)
5.0-6474 6 blwyddyn,8 mis ago OGL: Scale OSD text on big screens. (PR #6432 o degasus)
5.0-6471 6 blwyddyn,8 mis ago SSE-optimize UninitializeXFBMemory (PR #6433 o hrydgard)
5.0-6469 6 blwyddyn,8 mis ago Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh" (PR #6428 o JosJuice)
5.0-6467 6 blwyddyn,8 mis ago ShaderCache: Decouple shader UID cache from git commit (PR #6431 o stenzek)