5.0-16319 2 flynedd,8 mis ago Remove atomic usage and fix mutex locking in GCAdapter code (PR #10540 o nyanpasu64)
5.0-16315 2 flynedd,8 mis ago Added space in comment (PR #10596 o richarm4)
5.0-16313 2 flynedd,8 mis ago Libusb fixups (PR #10599 o shuffle2)
5.0-16305 2 flynedd,8 mis ago Android: Fix in game menu rippleColor and colorEdgeEffect (PR #10597 o Simonx22)
5.0-16303 2 flynedd,8 mis ago Android: Modernize game card (PR #10600 o t895)
5.0-16301 2 flynedd,8 mis ago VideoCommon: Handle emboss texgen with only a single normal (PR #10584 o Pokechu22)
5.0-16292 2 flynedd,8 mis ago Common/PointerWrap: Prevent reads/writes past the end of the buffer. (PR #10592 o AdmiralCurtiss)
5.0-16289 2 flynedd,8 mis ago update libusb to v1.0.26 (PR #10577 o shuffle2)
5.0-16287 2 flynedd,8 mis ago Minor text capitalization (PR #10595 o richarm4)
5.0-16285 2 flynedd,8 mis ago Android: Use AfterDirectoryInitializationRunner more comprehensively (PR #10589 o JosJuice)
5.0-16283 2 flynedd,8 mis ago Debugger MemoryWidget: More display types, use combo box for options (PR #10563 o TryTwo)
5.0-16281 2 flynedd,8 mis ago Common/StringUtil: Use simpler formatting for floats and doubles. (PR #10582 o AdmiralCurtiss)
5.0-16279 2 flynedd,8 mis ago Software: Fix zfreeze with CullMode::All (PR #10255 o Pokechu22)
5.0-16275 2 flynedd,8 mis ago Apple M1: Fix "Building and running unit tests" message (PR #10585 o Pokechu22)
5.0-16273 2 flynedd,8 mis ago Make pos/neg analog axes symmetrical (PR #10486 o ttttcrngyblflpp)
5.0-16271 2 flynedd,8 mis ago windows: buildfix if pch not used (PR #10581 o shuffle2)
5.0-16269 2 flynedd,8 mis ago cmake: fix build of mbedtls from Externals (PR #10579 o shuffle2)
5.0-16267 2 flynedd,8 mis ago MemoryWidget: Load Files to Memory (PR #10574 o EternityShack)
5.0-16265 2 flynedd,8 mis ago MoltenVK: Fix pixel shader typo (PR #10576 o JosJuice)
5.0-16263 2 flynedd,8 mis ago Translation resources sync with Transifex