5.0-16350 2 flynedd,6 mis ago MoltenVK: Update to version 1.1.9 (PR #10609 o OatmealDome)
5.0-16348 2 flynedd,6 mis ago Rework scissor handling (PR #10251 o Pokechu22)
5.0-16340 2 flynedd,6 mis ago Vulkan: Improve shader compile error handling (PR #10601 o Pokechu22)
5.0-16337 2 flynedd,6 mis ago DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs (PR #10290 o OatmealDome)
5.0-16331 2 flynedd,6 mis ago Qt/MemoryWidget: Light refactoring and quality of life features. (PR #10606 o AdmiralCurtiss)
5.0-16326 2 flynedd,6 mis ago JitArm64: Always lock Q0 in psq_stXX (PR #10588 o JosJuice)
5.0-16323 2 flynedd,6 mis ago Translation resources sync with Transifex
5.0-16322 2 flynedd,6 mis ago Debugger MemoryWidget: Add dual views (PR #10578 o TryTwo)
5.0-16319 2 flynedd,6 mis ago Remove atomic usage and fix mutex locking in GCAdapter code (PR #10540 o nyanpasu64)
5.0-16315 2 flynedd,6 mis ago Added space in comment (PR #10596 o richarm4)
5.0-16313 2 flynedd,6 mis ago Libusb fixups (PR #10599 o shuffle2)
5.0-16305 2 flynedd,6 mis ago Android: Fix in game menu rippleColor and colorEdgeEffect (PR #10597 o Simonx22)
5.0-16303 2 flynedd,6 mis ago Android: Modernize game card (PR #10600 o t895)
5.0-16301 2 flynedd,6 mis ago VideoCommon: Handle emboss texgen with only a single normal (PR #10584 o Pokechu22)
5.0-16292 2 flynedd,6 mis ago Common/PointerWrap: Prevent reads/writes past the end of the buffer. (PR #10592 o AdmiralCurtiss)
5.0-16289 2 flynedd,6 mis ago update libusb to v1.0.26 (PR #10577 o shuffle2)
5.0-16287 2 flynedd,6 mis ago Minor text capitalization (PR #10595 o richarm4)
5.0-16285 2 flynedd,7 mis ago Android: Use AfterDirectoryInitializationRunner more comprehensively (PR #10589 o JosJuice)
5.0-16283 2 flynedd,7 mis ago Debugger MemoryWidget: More display types, use combo box for options (PR #10563 o TryTwo)
5.0-16281 2 flynedd,7 mis ago Common/StringUtil: Use simpler formatting for floats and doubles. (PR #10582 o AdmiralCurtiss)