5.0-16838 2 flynedd,5 mis ago BBA: Added BuiltIn device that allow BBA emulation without the need o… (PR #10690 o schthack)
5.0-16835 2 flynedd,5 mis ago JitArm64: Fix GPR unlocking in psq_stXX (PR #10827 o JosJuice)
5.0-16833 2 flynedd,5 mis ago ShaderCache: Fix inverted usage of palette_format. (PR #10824 o AdmiralCurtiss)
5.0-16831 2 flynedd,5 mis ago VideoCommon: Fix D3D shader compilation warnings (PR #10819 o Dentomologist)
5.0-16827 2 flynedd,5 mis ago GameINI: Disable XFB to Texture Only with Resident Evil 0 (PR #10287 o OatmealDome)
5.0-16825 2 flynedd,5 mis ago UICommon: Add support for portable.txt on macOS (PR #10430 o OatmealDome)
5.0-16823 2 flynedd,5 mis ago JitArm64: Implement "soft MMU" (PR #10745 o JosJuice)
5.0-16815 2 flynedd,5 mis ago D3D: Generate HLSL from SPIRV* (PR #10673 o iwubcode)
5.0-16805 2 flynedd,5 mis ago Data: add Super Mario Galaxy bloom definition graphics mod (PR #10816 o iwubcode)
5.0-16803 2 flynedd,5 mis ago Data: Add Rune Factory Frontier bloom definition graphics mod (PR #10805 o iwubcode)
5.0-16801 2 flynedd,5 mis ago Data: Add Super Mario Sunshine goop map graphics mod (PR #10817 o Techjar)
5.0-16799 2 flynedd,5 mis ago WiimoteEmu: Expose IMU pointing accelerometer weight setting. (PR #9147 o jordan-woyak)
5.0-16797 2 flynedd,5 mis ago DolphinQt: Renamed "Range" to "Multiplier" in advanced mapping window and improved UX. (PR #10710 o jordan-woyak)
5.0-16795 2 flynedd,5 mis ago BS2Emu: Fix DFI typo (PR #10811 o Pokechu22)
5.0-16793 2 flynedd,5 mis ago FileUtil: Only attempt to write to the destination in Copy if there is actually content to write (PR #10810 o OatmealDome)
5.0-16791 2 flynedd,5 mis ago Translation resources sync with Transifex
5.0-16790 2 flynedd,5 mis ago InputCommon/ControllerEmu: Use more locks (PR #10712 o tellowkrinkle)
5.0-16788 2 flynedd,5 mis ago Reduce gradual audio desyncing in dumps and apply the correct sample rate for GameCube audio (PR #10762 o CasualPokePlayer)
5.0-16786 2 flynedd,5 mis ago Add builtin graphics mods (PR #10802 o iwubcode)
5.0-16781 2 flynedd,5 mis ago Make shader precompilation interruptable (PR #8467 o CookiePLMonster)