5.0-16914 |
2 flynedd,5 mis ago |
NetworkCaptureLogger: Add GameCube BBA support (PR #10833 o sepalani) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16912 |
2 flynedd,5 mis ago |
DolphinQt: Make SD sync strings look nicer (PR #10860 o OatmealDome) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16909 |
2 flynedd,5 mis ago |
InputCommon: Get rid of static strings. (PR #10857 o AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16907 |
2 flynedd,5 mis ago |
Free Look: Add background input setting (disabled by default) (PR #10843 o Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16905 |
2 flynedd,5 mis ago |
Fix CMake Windows build after SDL merge. (PR #10840 o AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16901 |
2 flynedd,5 mis ago |
VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 o tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16899 |
2 flynedd,5 mis ago |
VideoCommon: Clear backend_info before populating (PR #10842 o tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16897 |
2 flynedd,5 mis ago |
Add bloom definitions for Sonic Colors (PR #10837 o SilentHeII) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16895 |
2 flynedd,5 mis ago |
DiscIO/VolumeVerifier: Avoid out-of-bounds reads on trimmed Wii ISOs. (PR #10838 o AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16893 |
2 flynedd,5 mis ago |
VideoCommon: Properly mask fbfetch logic op emulation (PR #10841 o tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16891 |
2 flynedd,5 mis ago |
Wii SD Card Folder Syncing (PR #10590 o AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16875 |
2 flynedd,5 mis ago |
Add Bloom Definitions for Sin and Punishment 2 (PR #10822 o SilentHeII) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16873 |
2 flynedd,5 mis ago |
MsgHandler: Add a check for libfmt version to fix build with libfmt-9 (PR #10825 o Rudolchr) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16871 |
2 flynedd,5 mis ago |
Common/Network+BBA/Builtin: Cleanup (PR #10831 o sepalani) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16861 |
2 flynedd,5 mis ago |
ControllerInterface: Add support for motion and rumble to SDL backend (PR #10561 o shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16853 |
2 flynedd,5 mis ago |
Common: Fix CountTrailingZeros for weird compilers (PR #10832 o tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16851 |
2 flynedd,5 mis ago |
VideoCommon: Fix ubershaders on MoltenVK Intel (PR #10749 o tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16848 |
2 flynedd,5 mis ago |
Arm64Emitter: Simplify LogicalImm logic (PR #10807 o merryhime) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16843 |
2 flynedd,5 mis ago |
Fix CMake Windows build after #10673 (HLSL from SPIRV). (PR #10829 o AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16840 |
2 flynedd,5 mis ago |
ShaderCompiler: Use compute shader header in compute shaders (PR #10830 o OatmealDome) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|