3.5-415 11 blwyddyn,2  fis ago Increased the cycle time of the vertex command. Fixes "Speed Challenge: Jacques Villeneuve's Racing Vision".
3.5-414 11 blwyddyn,2  fis ago Moved the setting of the Finish interrupt signal back to the main thread as it was causing Wii games like Resident Evil 4 (Wii) to hang.
3.5-413 11 blwyddyn,2  fis ago Profile stores, fp stores and ps stores only to the fifo write addresses list. This should make the JIT a little faster as it will not be checking for external exceptions unnecessarily.
3.5-412 11 blwyddyn,2  fis ago Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual ...
3.5-411 11 blwyddyn,2  fis ago Merge branch 'master' into FIFO-BP
3.5-339 11 blwyddyn,2  fis ago Removed the updating of PC in the Cleanup function. This was causing Metroid Prime to hang.
3.5-338 11 blwyddyn,2  fis ago Removed the updating of PC in GenQuantizedStores() as the generated code is static.
3.5-337 11 blwyddyn,2  fis ago Moved the token update to the CPU thread.
3.5-336 11 blwyddyn,2  fis ago Updated PC on a few memory writes that were missed in the FifoBusy branch. Thanks to hk.konpie for the tip.
3.5-335 11 blwyddyn,2  fis ago Used Atomic functions to update variables shared between the CPU and GPU threads. Changed the variables from bool to u32 to match the atomic functions.
3.5-334 11 blwyddyn,2  fis ago Used AtomicStore to write to the signal interrupts.
3.5-333 11 blwyddyn,2  fis ago Set the token and finish interrupt signal from the video thread. This fixes the inconsistent state caused by lag from the scheduler. Fixes Rayman 3: Hoodlum Havoc and Shamu's Deep Sea Adventures.
3.5-332 11 blwyddyn,2  fis ago Changed cmdidle to match the isGpuReadingData flag. Fixes the random freezes in The Last Story.
3.5-331 11 blwyddyn,3 mis ago Changed cmdidle to be idle on breakpoint. Added low watermark interrupts generated by the gather pipe.