3.5-1691 7 blwyddyn,3 mis ago Merge branch 'join-wiimote-scanning-thread'
3.5-1687 7 blwyddyn,3 mis ago Allow setting dsp on thread via game ini.
3.5-1686 7 blwyddyn,3 mis ago Add hotkeys to increase/decrease the frame limit.
3.5-1685 7 blwyddyn,3 mis ago Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
3.5-1684 7 blwyddyn,3 mis ago simplify my last commit
3.5-1683 7 blwyddyn,3 mis ago remove printf in shader uid generation
3.5-1682 7 blwyddyn,3 mis ago Removing the 'Clearing code cache' OSD message in Release builds
3.5-1681 7 blwyddyn,3 mis ago fix movie player on linux
3.5-1680 7 blwyddyn,3 mis ago [Android] Some minor cleanup.
3.5-1679 7 blwyddyn,4 mis ago Changing the Nunchuk stick axis from center to center + 1
3.5-1678 7 blwyddyn,4 mis ago Adding Nunchuk stick calibration
3.5-1677 7 blwyddyn,4 mis ago [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
3.5-1676 7 blwyddyn,4 mis ago [Android] Another check for OpenGL ES 3.
3.5-1675 7 blwyddyn,4 mis ago Good Job Windows. Fixes compiling...
3.5-1674 7 blwyddyn,4 mis ago Didn't mean to disable hacked buffer.
3.5-1673 7 blwyddyn,4 mis ago Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.
3.5-1672 7 blwyddyn,4 mis ago Remove the broken buffers bug on Mali hardware since it isn't needed anymore using the glBufferData route in the StreamBuffer class.
3.5-1671 7 blwyddyn,4 mis ago Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers.
3.5-1670 7 blwyddyn,4 mis ago Fix Android Build.
3.5-1669 7 blwyddyn,4 mis ago Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts.