4.0-70 7 blwyddyn,7 mis ago [ARM] ps_res implementation.
4.0-69 7 blwyddyn,7 mis ago [ARM] ps_div implementation.
4.0-68 7 blwyddyn,7 mis ago [ARM] fctiwx implementation.
4.0-67 7 blwyddyn,7 mis ago [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 7 blwyddyn,7 mis ago [ARM] Fix fastmem...
4.0-65 7 blwyddyn,7 mis ago [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 7 blwyddyn,7 mis ago Screw you comex, this doesn't even make any damn sense.
4.0-63 7 blwyddyn,7 mis ago [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...
4.0-62 7 blwyddyn,7 mis ago Improve context structure handling on non-Windows.
4.0-61 7 blwyddyn,7 mis ago Don't define _M_IX86 on ARM(!).
4.0-60 7 blwyddyn,7 mis ago Remove "educational purposes only" from about message.
4.0-59 7 blwyddyn,7 mis ago Only include scmrev.h from Version.cpp.
4.0-58 7 blwyddyn,7 mis ago Darwin: Don't overwrite the C compiler if the user set one manually.
4.0-57 7 blwyddyn,7 mis ago Fix my stupid attempt to depend on the entire Data/Sys directory.
4.0-56 7 blwyddyn,7 mis ago Merge branch 'fix-field-ordering'
4.0-51 7 blwyddyn,7 mis ago Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
4.0-50 7 blwyddyn,7 mis ago Enable fastmem for the lfs instruction for unix and OSX as well.
4.0-49 7 blwyddyn,7 mis ago [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
4.0-48 7 blwyddyn,7 mis ago Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of i...
4.0-47 7 blwyddyn,7 mis ago D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483.