3.5-1037 6 blwyddyn,8 mis ago fix software backend
3.5-1036 6 blwyddyn,8 mis ago GLSL: don't apply unsupported msaa settings
3.5-1035 6 blwyddyn,8 mis ago disable pinned memory for fglrx
3.5-1034 6 blwyddyn,8 mis ago Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 6 blwyddyn,8 mis ago Fix some warnings.
3.5-1032 6 blwyddyn,8 mis ago GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 6 blwyddyn,8 mis ago Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 6 blwyddyn,8 mis ago GLSL: explicitly check for gl errors for pinned memory
3.5-1029 6 blwyddyn,8 mis ago Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 6 blwyddyn,8 mis ago GLSL: fix nfs-hp2
3.5-1025 6 blwyddyn,8 mis ago Merge branch 'GLSL-master'
3.5-663 6 blwyddyn,8 mis ago My OCD will not stand for this.
3.5-662 6 blwyddyn,8 mis ago So much more readable now!
3.5-661 6 blwyddyn,8 mis ago PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 6 blwyddyn,8 mis ago Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 6 blwyddyn,8 mis ago Corrected a typo.
3.5-658 6 blwyddyn,8 mis ago PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 6 blwyddyn,8 mis ago VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 6 blwyddyn,8 mis ago Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 6 blwyddyn,8 mis ago Actually set the bIDIVa value in the ARM CPUDetect.