4.0-334 7 blwyddyn,3 mis ago D3D: Use D3DX11 for taking screenshots.
4.0-333 7 blwyddyn,3 mis ago Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 7 blwyddyn,3 mis ago D3D: Use D3DX for texture dumping.
4.0-331 7 blwyddyn,3 mis ago D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 7 blwyddyn,3 mis ago Revert "VideoCommon: create native texture pool"
4.0-329 7 blwyddyn,3 mis ago Re-plumb window handle to the dsound backend.
4.0-328 7 blwyddyn,3 mis ago VideoCommon: fix custom textures
4.0-327 7 blwyddyn,3 mis ago Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 7 blwyddyn,3 mis ago Use an unordered_set to track FIFO write adresses
4.0-325 7 blwyddyn,3 mis ago Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 7 blwyddyn,3 mis ago Jit64: implement ps_res
4.0-323 7 blwyddyn,3 mis ago Jit64: simplify ps_sel
4.0-322 7 blwyddyn,3 mis ago Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 blwyddyn,3 mis ago jit64: remove dead code
4.0-320 7 blwyddyn,3 mis ago Jit64: extract frsqrtex as method
4.0-319 7 blwyddyn,3 mis ago [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 7 blwyddyn,3 mis ago ogl: check default framebuffer for msaa
4.0-317 7 blwyddyn,3 mis ago [ARM] Minor idle skip optimization in bx.
4.0-316 7 blwyddyn,3 mis ago [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 7 blwyddyn,3 mis ago VideoCommon: create native texture pool